The developer's tale
“You know, like software used to be?”
Modern software is written with continual income and microtransactions in mind. I wanted a simple way for myself and my players to keep track of our content on our own computers, without a monthly subscription or pay-to-access features.
DCS 1 and then DCS 2 filled that niche, but they were built on the Godot game engine, and as the engine evolved the codebase became desperately unmaintainable. Digital Character Sheet 3 was rebuilt so updates come easily and quickly.
Once you've bought DCS3, you won't pay another cent for updates. Redownload them whenever you like. Or don't. Freedom!
From the developer






